November 2018
Zombie Survivor 2009: Patient Zero
Engine
Languages
Technical Skills
Unity
C#
3D Character Controller, Raycasting, Waypoints
A vertical slice made by Joshua Keene, Beatriz Folgado and myself. I was the programmer for the project and also took care of project management making use of a Trello board. This game was an opportunity to experiment with some elements of 3D developement in Unity.