Grave Consequences was created for a 2019 Halloween game jam at Solent University. The design and art was done by Josh Keene while the programming was done by me. It was the winning entry against 5 others. The theme was "Skeletons and Demons" so we decided to create a collection game where two players face off to get the most treasure from robbing graves. There is a chance that when they dig the grave they will get treasure, nothing or a skeleton that will send them back to their start position with their inventory empty!