Procrastin8

Engine Unity

Languages C#

Technical Skills UI, Time Management, Group Work

Completed September 2020

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Procrastin8 was part of a 'Low Effort Jam' - the whole point was to get something made in a weekend without worrying about perfection for a competition and this was the perfect excuse to have some fun on a simple project during my placement. I was working with Ethan Shellard, who programmed functionality while I focused on UI and some of the more aesthetic elements such as particle effects and a sound effects system.

©2018 Dominique Russell