Technical Skills: 2D Physics, Audio and UI, Animations and Particle Effects
Repairing Earth was my 2020 Global Game Jam product. I created all art assets for the game and incorporated them into it with animations, particle effects and UI. I wanted to make use of Unity effectors and 2D physics going into the jam and my partner, Ethan Shellard, liked the idea of a space theme so given the game jam's theme of 'Repair', we had the basis of the game ready. Level design and writing was a collective effort, along with scripting.