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The goal of my FMP (Final Major Project) at university was to see if Director AI like that found in games such as Left 4 Dead and Alien: Isolation can be used to improve the enjoyment of a life simulation game (e.g. The Sims). This involved following the GDLC over 4 months, developing a GDD, Feasibility Appraisal and TDD, moving into implementation and then carrying out a large bug fixing and polish phase following a testing methodology. I released the game on Steam on May 6th 2022!
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