Iskandar: The Spear of Truth
Team Management, UI, Localisation, Github, Particle Effects
Iskandar was the final product for a Mobile Applications module at university put together by a team of 25 programmers and designers. I got the opportunity to be 'Assets Lead' for the project and my main responsibility was managing the five-man assets team and working on the UI. The UI had several features such as a quest log, a dialogue system, an inventory system and platform-specific controls, along with all text being localised for English, French and Portuguese. My responsibilties as a lead were to allocate tasks and do QA and feedback weekly for my team.