January 2019

Bongo Beat Down

Engine

Languages

Technical Skills

Unity

C#

Co-op, Original Controls, Animation/Animator

Itch.io.png

Created for Global Game Jam 2019, Bongo Beat Down is a game designed for use with the Donkey Konga bongo controllers but there are also keyboard controls. Art was carried out by James Redler, audio by Mike Clark, code by Ethan Bruins and myself and design by Tim Fitzgerald. I primarily contributed towards the code for the fighting scene in the game but also participated in some design, hooked up several animations and drew the bongo sprites. It was a great opportunity to experience collaboration within a larger team.